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	<title>eBook archivos - Kentinel Studios Website</title>
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	<title>eBook archivos - Kentinel Studios Website</title>
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		<title>Serie completa El legado Gráfico: Edición Especial (Español)</title>
		<link>https://kentinelstudios.com/product/serie-completa-el-legado-grafico-edicion-especial-espanol/</link>
					<comments>https://kentinelstudios.com/product/serie-completa-el-legado-grafico-edicion-especial-espanol/#respond</comments>
		
		<dc:creator><![CDATA[kentinel_admin]]></dc:creator>
		<pubDate>Sun, 22 Mar 2026 13:55:24 +0000</pubDate>
				<guid isPermaLink="false">https://kentinelstudios.com/?post_type=product&#038;p=10220</guid>

					<description><![CDATA[<p>Serie de los cuatro libros sobre tarjetas gráficas con más de 2000 páginas y 600 000 palabras sobre este fascinante mundo. Se habla de su historia, todas sus tarjetas, otros mercados como profesionales, arcades, consolas, juegos, API.... Viene con camisetas y regalos exclusivos.</p>
<p>La entrada <a href="https://kentinelstudios.com/product/serie-completa-el-legado-grafico-edicion-especial-espanol/">Serie completa El legado Gráfico: Edición Especial (Español)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Serie de los cuatro libros sobre tarjetas gráficas:<br />
<a href="http://kentinelstudios.com/product/el-legado-de-3dfx-ebook-libro/">El legado de 3dfx</a>: 3dfx<br />
<a href="https://kentinelstudios.com/product/el-legado-de-las-olvidadas-libro-ebook/">El legado de las Olvidadas</a>: S3, Matrox, VideoLogic/ImgTec y Bitboys<br />
<a href="https://kentinelstudios.com/product/el-legado-desaparecido-libro-ebook/">El legado desaparecido</a>: más de cuarenta empresas como Rendition, SiS, Intel&#8230;<br />
<a href="https://kentinelstudios.com/product/el-legado-de-nvidia-y-ati-libro-ebook-copia/">El legado de Nvidia y ATI</a>: Nvidia y ATI.</p>
<p>Más de 2000 páginas y 600 000 palabras sobre este fascinante mundo. Se habla de su historia, todas sus tarjetas, otros mercados como profesionales, arcades, consolas, juegos, API&#8230;. Viene con camisetas y regalos exclusivos.</p>
<p>La entrada <a href="https://kentinelstudios.com/product/serie-completa-el-legado-grafico-edicion-especial-espanol/">Serie completa El legado Gráfico: Edición Especial (Español)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
]]></content:encoded>
					
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		<title>Complete Series The Legacy of Graphics: Special Edition (English)</title>
		<link>https://kentinelstudios.com/product/complete-series-the-legacy-of-graphics-special-edition-english/</link>
					<comments>https://kentinelstudios.com/product/complete-series-the-legacy-of-graphics-special-edition-english/#respond</comments>
		
		<dc:creator><![CDATA[kentinel_admin]]></dc:creator>
		<pubDate>Sun, 22 Mar 2026 13:51:58 +0000</pubDate>
				<guid isPermaLink="false">https://kentinelstudios.com/?post_type=product&#038;p=10219</guid>

					<description><![CDATA[<p>Series of four books on Graphics Cards with over 2,000 pages and 600,000 words exploring this fascinating world. Covers their history, all their cards, other markets such as professional, arcade, consoles, games, APIs, and more. It comes with t-shirts and exclusives goodies.</p>
<p>La entrada <a href="https://kentinelstudios.com/product/complete-series-the-legacy-of-graphics-special-edition-english/">Complete Series The Legacy of Graphics: Special Edition (English)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Special Edition Complete Series: The Legacy of Graphics (English/Español).</p>
<p>Series of Four Books on Graphics Cards:<br />
<a href="https://kentinelstudios.com/product/the-legacy-of-3dfx-book-ebook/">The Legacy of 3dfx</a>: 3dfx<br />
<a href="https://kentinelstudios.com/product/the-legacy-of-the-forgotten-book-ebook/">The Legacy of the Forgotten</a>: S3, Matrox, VideoLogic/ImgTec, and Bitboys<br />
<a href="https://kentinelstudios.com/product/the-legacy-of-the-oblivion-book-ebook/">The Legacy of the Oblivion</a>: Over forty companies like Rendition, SiS, Intel&#8230;<br />
<a href="https://kentinelstudios.com/product/the-legacy-of-nvidia-y-ati-book-ebook/">The Legacy of Nvidia and ATI</a>: Nvidia and ATI</p>
<p>Over 2,000 pages and 600,000 words exploring this fascinating world. Covers their history, all their cards, other markets such as professional, arcade, consoles, games, APIs, and more. It comes with t-shirts and exclusives goodies.</p>
<p>La entrada <a href="https://kentinelstudios.com/product/complete-series-the-legacy-of-graphics-special-edition-english/">Complete Series The Legacy of Graphics: Special Edition (English)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
]]></content:encoded>
					
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			<slash:comments>0</slash:comments>
		
		
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		<item>
		<title>Sigo Mañana (libro + eBook)</title>
		<link>https://kentinelstudios.com/product/sigo-manana-libro-ebook/</link>
					<comments>https://kentinelstudios.com/product/sigo-manana-libro-ebook/#respond</comments>
		
		<dc:creator><![CDATA[kentinel_admin]]></dc:creator>
		<pubDate>Tue, 16 Dec 2025 19:05:03 +0000</pubDate>
				<guid isPermaLink="false">https://kentinelstudios.com/?post_type=product&#038;p=10181</guid>

					<description><![CDATA[<p>2024 y 2025 han sido años especialmente duros para la industria del videojuego. Se han registrado cifras récord de despidos y muchos hablan ya de una nueva crisis. ¿Pero estamos realmente ante una crisis o es algo más complejo? Este ensayo busca responder a esas preguntas desde una perspectiva distinta. Aquí no se analizan los [&#8230;]</p>
<p>La entrada <a href="https://kentinelstudios.com/product/sigo-manana-libro-ebook/">Sigo Mañana (libro + eBook)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>2024 y 2025 han sido años especialmente duros para la industria del videojuego. Se han registrado cifras récord de despidos y muchos hablan ya de una nueva crisis. ¿Pero estamos realmente ante una crisis o es algo más complejo?</p>
<p>Este ensayo busca responder a esas preguntas desde una perspectiva distinta. Aquí no se analizan los videojuegos como productos culturales o de ocio, sino la industria que los hace posibles, centrándose en la evolución del hardware, los ciclos tecnológicos y la historia que ha dado forma al sector.</p>
<p>Prepárate para un viaje único a través del tiempo, la tecnología y la economía, con una sola pregunta en mente: ¿seguiremos jugando mañana?</p>
<p><strong>Fecha de envío: 14 de febrero de 2026</strong></p>
<p>La entrada <a href="https://kentinelstudios.com/product/sigo-manana-libro-ebook/">Sigo Mañana (libro + eBook)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
]]></content:encoded>
					
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		<item>
		<title>Sigo Mañana (eBook)</title>
		<link>https://kentinelstudios.com/product/sigo-manana-ebook/</link>
					<comments>https://kentinelstudios.com/product/sigo-manana-ebook/#respond</comments>
		
		<dc:creator><![CDATA[kentinel_admin]]></dc:creator>
		<pubDate>Tue, 16 Dec 2025 18:59:50 +0000</pubDate>
				<guid isPermaLink="false">https://kentinelstudios.com/?post_type=product&#038;p=10165</guid>

					<description><![CDATA[<p>2024 y 2025 han sido años especialmente duros para la industria del videojuego. Se han registrado cifras récord de despidos y muchos hablan ya de una nueva crisis. ¿Pero estamos realmente ante una crisis o es algo más complejo? Este ensayo busca responder a esas preguntas desde una perspectiva distinta. Aquí no se analizan los [&#8230;]</p>
<p>La entrada <a href="https://kentinelstudios.com/product/sigo-manana-ebook/">Sigo Mañana (eBook)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>2024 y 2025 han sido años especialmente duros para la industria del videojuego. Se han registrado cifras récord de despidos y muchos hablan ya de una nueva crisis. ¿Pero estamos realmente ante una crisis o es algo más complejo?</p>
<p>Este ensayo busca responder a esas preguntas desde una perspectiva distinta. Aquí no se analizan los videojuegos como productos culturales o de ocio, sino la industria que los hace posibles, centrándose en la evolución del hardware, los ciclos tecnológicos y la historia que ha dado forma al sector.</p>
<p>Prepárate para un viaje único a través del tiempo, la tecnología y la economía, con una sola pregunta en mente: ¿seguiremos jugando mañana?</p>
<p><strong>Fecha de envío: 14 de febrero de 2026</strong></p>
<p>La entrada <a href="https://kentinelstudios.com/product/sigo-manana-ebook/">Sigo Mañana (eBook)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
]]></content:encoded>
					
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		<title>Blizzard y la saga StarCraft (libro + eBook)</title>
		<link>https://kentinelstudios.com/product/blizzard-y-la-saga-starcraft-libro-ebook/</link>
					<comments>https://kentinelstudios.com/product/blizzard-y-la-saga-starcraft-libro-ebook/#respond</comments>
		
		<dc:creator><![CDATA[kentinel_admin]]></dc:creator>
		<pubDate>Wed, 11 Dec 2024 17:51:08 +0000</pubDate>
				<guid isPermaLink="false">https://kentinelstudios.com/?post_type=product&#038;p=10002</guid>

					<description><![CDATA[<p>El género RTS impulsó los <em>esports</em> gracias a StarCraft. En este libro descubrirás cómo se fundó Blizzard, cómo StarCraft cambió el mundo de los videojuegos, la historia y las controversias de la compañía, así como todo lo relacionado con el desarrollo y la jugabilidad que hizo de este título tan famoso.</p>
<p>La entrada <a href="https://kentinelstudios.com/product/blizzard-y-la-saga-starcraft-libro-ebook/">Blizzard y la saga StarCraft (libro + eBook)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><i>Warcraft</i> y <i>Dune II</i><i> </i>fueron los pioneros de los juegos de estrategia en tiempo real (RTS). Su éxito impulsó a muchas empresas a seguir su ejemplo. Sin embargo, el juego que superaría a ambos y establecería las bases de los <em>esports</em> llegó de la mano de la misma Blizzard con <i>StarCraft</i>.</p>
<p>Este volumen recorre más de treinta años de historia de Blizzard, desde su fundación hasta la actualidad, detallando las controversias, los cambios derivados de factores externos y los desafíos que enfrentó al pasar de ser una pequeña empresa de media docena de jóvenes a convertirse en una compañía con miles de trabajadores en todo el mundo.</p>
<p>Además, el libro ofrece un análisis completo de toda la saga StarCraft, desentrañando por qué es un juego tan adictivo, la lógica detrás del diseño de sus mapas y un resumen de todas sus unidades, que se han convertido en un sello distintivo de la franquicia. Junto con sus protagonistas, estos elementos han dejado una huella imborrable en el mundo de los videojuegos, regalándonos miles de horas de entretenimiento.</p>
<p>La entrada <a href="https://kentinelstudios.com/product/blizzard-y-la-saga-starcraft-libro-ebook/">Blizzard y la saga StarCraft (libro + eBook)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
]]></content:encoded>
					
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			</item>
		<item>
		<title>Blizzard y la saga StarCraft (eBook)</title>
		<link>https://kentinelstudios.com/product/blizzard-y-la-saga-starcraft-ebook/</link>
					<comments>https://kentinelstudios.com/product/blizzard-y-la-saga-starcraft-ebook/#respond</comments>
		
		<dc:creator><![CDATA[kentinel_admin]]></dc:creator>
		<pubDate>Wed, 11 Dec 2024 17:51:06 +0000</pubDate>
				<guid isPermaLink="false">https://kentinelstudios.com/?post_type=product&#038;p=10001</guid>

					<description><![CDATA[<p>El género RTS impulsó los <em>esports</em> gracias a StarCraft. En este libro descubrirás cómo se fundó Blizzard, cómo StarCraft cambió el mundo de los videojuegos, la historia y las controversias de la compañía, así como todo lo relacionado con el desarrollo y la jugabilidad que hizo de este título tan famoso.</p>
<p>La entrada <a href="https://kentinelstudios.com/product/blizzard-y-la-saga-starcraft-ebook/">Blizzard y la saga StarCraft (eBook)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><i>Warcraft</i> y <i>Dune II</i><i> </i>fueron los pioneros de los juegos de estrategia en tiempo real (RTS). Su éxito impulsó a muchas empresas a seguir su ejemplo. Sin embargo, el juego que superaría a ambos y establecería las bases de los <em>esports</em> llegó de la mano de la misma Blizzard con <i>StarCraft</i>.</p>
<p>Este volumen recorre más de treinta años de historia de Blizzard, desde su fundación hasta la actualidad, detallando las controversias, los cambios derivados de factores externos y los desafíos que enfrentó al pasar de ser una pequeña empresa de media docena de jóvenes a convertirse en una compañía con miles de trabajadores en todo el mundo.</p>
<p>Además, el libro ofrece un análisis completo de toda la saga StarCraft, desentrañando por qué es un juego tan adictivo, la lógica detrás del diseño de sus mapas y un resumen de todas sus unidades, que se han convertido en un sello distintivo de la franquicia. Junto con sus protagonistas, estos elementos han dejado una huella imborrable en el mundo de los videojuegos, regalándonos miles de horas de entretenimiento.</p>
<p>La entrada <a href="https://kentinelstudios.com/product/blizzard-y-la-saga-starcraft-ebook/">Blizzard y la saga StarCraft (eBook)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
]]></content:encoded>
					
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		<title>The Legacy of Nvidia y ATI (MAXX edition)</title>
		<link>https://kentinelstudios.com/product/the-legacy-of-nvidia-y-ati-maxx-edition/</link>
					<comments>https://kentinelstudios.com/product/the-legacy-of-nvidia-y-ati-maxx-edition/#respond</comments>
		
		<dc:creator><![CDATA[kentinel_admin]]></dc:creator>
		<pubDate>Tue, 08 Oct 2024 17:26:29 +0000</pubDate>
				<guid isPermaLink="false">https://kentinelstudios.com/?post_type=product&#038;p=9937</guid>

					<description><![CDATA[<div class="flex max-w-full flex-col flex-grow">
<div class="min-h-8 text-message flex w-full flex-col items-end gap-2 whitespace-normal break-words [.text-message+&#38;]:mt-5" dir="auto" data-message-author-role="assistant" data-message-id="d8269ec1-ff49-4daf-83e5-6ee452dd4c70">
<div class="flex w-full flex-col gap-1 empty:hidden first:pt-[3px]">
<div class="markdown prose w-full break-words dark:prose-invert light">
<p>Exclusive edition for the first buyer of this book. / Edición exclusiva para los primeros compradores de este libro.</p>
</div>
</div>
</div>
</div>
<div class="mb-2 flex gap-3 empty:hidden -ml-2">
<div class="items-center justify-start rounded-xl p-1 flex">
<div class="flex items-center">
<p>&#160;</p>
<div class="flex"></div>
<div class="flex items-center pb-0"></div>
</div>
</div>
</div>
<p>La entrada <a href="https://kentinelstudios.com/product/the-legacy-of-nvidia-y-ati-maxx-edition/">The Legacy of Nvidia y ATI (MAXX edition)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><strong><em>Especificar si se quiere libro en español o en inglés / Specify whether you want a book in English or Spanish</em></strong></p>
<p style="text-align: center;"><strong><em>El tamaño y contenido será igual que las demás exclusivas, solo cambia la camiseta que será exclusiva. Diseño no definitivo / The size and content will be the same as the other exclusives, only the T-shirt will be exclusive. Design not final</em></strong></p>
<p>The Great Graphic Purge is the name given to the period of time that saw the rise and fall of graphics chip manufacturers. It started with the founding of S3 and ended with AMD&#8217;s buyout of ATI. During this period, we went from having almost eighty companies to only three.</p>
<p>Of the three, ATI and Nvidia are potentially well known, as their importance transcended from computers to decoders, consoles, mobile phones, cinemas and anywhere that a chip was needed for a screen. While from 1985 onward, ATI focused on mass office sales, Nvidia took a more ambitious approach to high-quality 3D and more aggressive cycles since the company was founded in 1996. It wasn&#8217;t until 2000 that their two paths crossed, which, together with the fall of many companies, gave rise to one of the biggest wars ever seen in the high-tech industry. The consequences of this war can still be seen to this day across all fields.</p>
<p>Get ready to learn about their tory, their trials and tribulations, their cards, how they faced off in all areas, the ports they used and the markets they looked to conquer. Two companies that were born from nothing who, in a matter of fifteen years, became the heart of the computing world and capable of shaping the entire industry, leaving established companies in their wake and leading to revolutions including the digital age and mobile devices.</p>
<p>Special box with exclusive t-shirt, keychain, A2 poster, book, ebook and bookmark.</p>
<p><strong>Launch date is 30 December.</strong></p>
<p>La entrada <a href="https://kentinelstudios.com/product/the-legacy-of-nvidia-y-ati-maxx-edition/">The Legacy of Nvidia y ATI (MAXX edition)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
]]></content:encoded>
					
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		<title>The Legacy of Nvidia y ATI (book + ebook)</title>
		<link>https://kentinelstudios.com/product/the-legacy-of-nvidia-y-ati-book-ebook/</link>
					<comments>https://kentinelstudios.com/product/the-legacy-of-nvidia-y-ati-book-ebook/#respond</comments>
		
		<dc:creator><![CDATA[kentinel_admin]]></dc:creator>
		<pubDate>Mon, 07 Oct 2024 16:39:29 +0000</pubDate>
				<guid isPermaLink="false">https://kentinelstudios.com/?post_type=product&#038;p=9871</guid>

					<description><![CDATA[<div class="flex max-w-full flex-col flex-grow">
<div class="min-h-8 text-message flex w-full flex-col items-end gap-2 whitespace-normal break-words [.text-message+&#38;]:mt-5" dir="auto" data-message-author-role="assistant" data-message-id="d8269ec1-ff49-4daf-83e5-6ee452dd4c70">
<div class="flex w-full flex-col gap-1 empty:hidden first:pt-[3px]">
<div class="markdown prose w-full break-words dark:prose-invert light">
<p>A book with the history of the only two companies that succeeded in the world of graphics cards. The only ones that took on a market as tough as it was profitable, rising above the remains of more than eighty others that were left behind.</p>
</div>
</div>
</div>
</div>
<div class="mb-2 flex gap-3 empty:hidden -ml-2">
<div class="items-center justify-start rounded-xl p-1 flex">
<div class="flex items-center">
<p>&#160;</p>
<div class="flex"></div>
<div class="flex items-center pb-0"></div>
</div>
</div>
</div>
<p>La entrada <a href="https://kentinelstudios.com/product/the-legacy-of-nvidia-y-ati-book-ebook/">The Legacy of Nvidia y ATI (book + ebook)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The Great Graphic Purge is the name given to the period of time that saw the rise and fall of graphics chip manufacturers. It started with the founding of S3 and ended with AMD&#8217;s buyout of ATI. During this period, we went from having almost eighty companies to only three.</p>
<p>Of the three, ATI and Nvidia are potentially well known, as their importance transcended from computers to decoders, consoles, mobile phones, cinemas and anywhere that a chip was needed for a screen. While from 1985 onward, ATI focused on mass office sales, Nvidia took a more ambitious approach to high-quality 3D and more aggressive cycles since the company was founded in 1996. It wasn&#8217;t until 2000 that their two paths crossed, which, together with the fall of many companies, gave rise to one of the biggest wars ever seen in the high-tech industry. The consequences of this war can still be seen to this day across all fields.</p>
<p>Get ready to learn about their tory, their trials and tribulations, their cards, how they faced off in all areas, the ports they used and the markets they looked to conquer. Two companies that were born from nothing who, in a matter of fifteen years, became the heart of the computing world and capable of shaping the entire industry, leaving established companies in their wake and leading to revolutions including the digital age and mobile devices.</p>
<p>Book with ebook and bookmarks.</p>
<p><strong>Launch date is 30 December.</strong></p>
<p>La entrada <a href="https://kentinelstudios.com/product/the-legacy-of-nvidia-y-ati-book-ebook/">The Legacy of Nvidia y ATI (book + ebook)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
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		<title>The Legacy of Nvidia y ATI (eBook)</title>
		<link>https://kentinelstudios.com/product/the-legacy-of-nvidia-y-ati-ebook/</link>
					<comments>https://kentinelstudios.com/product/the-legacy-of-nvidia-y-ati-ebook/#respond</comments>
		
		<dc:creator><![CDATA[kentinel_admin]]></dc:creator>
		<pubDate>Mon, 07 Oct 2024 16:39:27 +0000</pubDate>
				<guid isPermaLink="false">https://kentinelstudios.com/?post_type=product&#038;p=9870</guid>

					<description><![CDATA[<div class="flex max-w-full flex-col flex-grow">
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<p>A book with the history of the only two companies that succeeded in the world of graphics cards. The only ones that took on a market as tough as it was profitable, rising above the remains of more than eighty others that were left behind.</p>
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<p>La entrada <a href="https://kentinelstudios.com/product/the-legacy-of-nvidia-y-ati-ebook/">The Legacy of Nvidia y ATI (eBook)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
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										<content:encoded><![CDATA[<p>The Great Graphic Purge is the name given to the period of time that saw the rise and fall of graphics chip manufacturers. It started with the founding of S3 and ended with AMD&#8217;s buyout of ATI. During this period, we went from having almost eighty companies to only three.</p>
<p>Of the three, ATI and Nvidia are potentially well known, as their importance transcended from computers to decoders, consoles, mobile phones, cinemas and anywhere that a chip was needed for a screen. While from 1985 onward, ATI focused on mass office sales, Nvidia took a more ambitious approach to high-quality 3D and more aggressive cycles since the company was founded in 1996. It wasn&#8217;t until 2000 that their two paths crossed, which, together with the fall of many companies, gave rise to one of the biggest wars ever seen in the high-tech industry. The consequences of this war can still be seen to this day across all fields.</p>
<p>Get ready to learn about their tory, their trials and tribulations, their cards, how they faced off in all areas, the ports they used and the markets they looked to conquer. Two companies that were born from nothing who, in a matter of fifteen years, became the heart of the computing world and capable of shaping the entire industry, leaving established companies in their wake and leading to revolutions including the digital age and mobile devices.</p>
<p>With ebook.</p>
<p><strong>Launch date is 15 December.</strong></p>
<p>La entrada <a href="https://kentinelstudios.com/product/the-legacy-of-nvidia-y-ati-ebook/">The Legacy of Nvidia y ATI (eBook)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
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		<title>The Legacy of the Oblivion (book+ ebook)</title>
		<link>https://kentinelstudios.com/product/the-legacy-of-the-oblivion-book-ebook/</link>
					<comments>https://kentinelstudios.com/product/the-legacy-of-the-oblivion-book-ebook/#respond</comments>
		
		<dc:creator><![CDATA[kentinel_admin]]></dc:creator>
		<pubDate>Mon, 07 Oct 2024 16:14:10 +0000</pubDate>
				<guid isPermaLink="false">https://kentinelstudios.com/?post_type=product&#038;p=9859</guid>

					<description><![CDATA[<p>A book that explores the history of all the companies that failed in the world of graphics cards, whether by entering a battle they never wanted to fight or a war they couldn't win. This book covers more than forty companies, from little-known ones like NCR to the renowned Rendition.</p>
<p>La entrada <a href="https://kentinelstudios.com/product/the-legacy-of-the-oblivion-book-ebook/">The Legacy of the Oblivion (book+ ebook)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Time is something unstoppable, its passage is inexorable, and it leads to the forgetting of a great number of events or companies that fought in a war lost in advance in a market they didn&#8217;t understand and where, in reality, many never wanted or could be.</p>
<p>To recover their memory and pay them a proper tribute, this book has been written. Here you can get to know all the companies that launched graphic chips. Many didn&#8217;t take long to move to other more profitable markets, couldn&#8217;t adapt, or their lack of resources deprived them of being able to fight in the Great Graphic Purge. This book talks about over forty companies and how their role in history was, their fall or change, and where we can see what has become of them, as many of them are still in other markets.</p>
<p>This is the most comprehensive book about the B-side of graphic cards, with a section to explain the history of OpenGL and DirectX. It&#8217;s a way to have a global picture of the biggest change the industry has undergone in its entire history and it&#8217;s captured in a single work.</p>
<p>Book with ebook.</p>
<p>La entrada <a href="https://kentinelstudios.com/product/the-legacy-of-the-oblivion-book-ebook/">The Legacy of the Oblivion (book+ ebook)</a> se publicó primero en <a href="https://kentinelstudios.com">Kentinel Studios Website</a>.</p>
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